If you are interested in creating Windows store apps then you will be a bit disappointed because this only gets covered in a single new chapter. If you want to go with tradition and arguably the more useful skill you use the Desktop version but if you want to be trendy you use the Windows 8 version. You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory. In the first chapter you start Super informative book with a lot of real life application build examples. The only drawback, and it was major, was that the labs were much more advanced than the routine programming examples and exercises in the book; I felt like I needed something in between. True, it does not do much hand holding, but also it does not hold anything back. At first glance this book looked too casual and chaotic, but I found it was an entertaining as well as informative walk through beginning C.
You can download some of these books in pdf form directly from the links on this page; others are available from you favorite bookseller. While I am an experienced programmer, I haven't touched anything related to. Given that the book is supposed to be about learning C I'm not convinced it is a good idea to broaden the scope to include these more advanced or specialised topics. Again, like the others, it's not going to be a great reference book later, but it is literally a jump-start into the subject. Advanced topics include multi-threading and network programming - topics typically covered on a college-level course. It is written primarily as a tutorial for beginners but should be thorough enough to be used as a reference by experience programmers. Sep 2, 2012 Mar 13, 2013 Sep 2, 2012 Sep 2, 2012 Mar 13, 2013 Sep 3, 2012 Mar 13, 2013 Nov 6, 2012 Oct 27, 2012 Mar 13, 2013 May 13, 2013 Aug 16, 2013 Sep 1, 2012 May 17, 2013 May 17, 2013 May 17, 2013 May 18, 2013 May 18, 2013 Aug 28, 2013 May 17, 2013.
It covers a wide range of different topics in a fun and easy to understand way. The ordering of topics is designed to teach C programming in an incremental fashion where each chapter builds on the previous one. In this case the Head First format makes the situation worse by making even the simple look complex and chaotic. Each lab is designed to simulate a professional programming task, increasing in complexity until-at last-you build a working Invaders game, complete with shooting ships, aliens descending while firing, and an animated death sequence for unlucky starfighters. If there is a C bible, this is it. And you'll do it all by creating games, solving puzzles, and doing hands-on projects. Whether you're learning French, Java, or C, at some point you'll set aside the tutorial and attempt to converse on your own.
I already have some knowledge of programming languages like Java, so this book was quite easy to read. Head First C mimics the style of college-level C courses, making it ideal as an accessible textbook for students. Every program is limited by the language which is used to write it. Again, like the others, it's not going to be a great reference book later, but it is literally a jump-start into the subject. You'll learn key areas such as language basics, pointers and pointer arithmetic, and dynamic memory management, and with advanced topics such as multi-threading and network programming, Head First C can be used as an accessible text book for a college-level course. There are three labs in the book where you write small games in C.
But m Currently 407 pages in, at the part where they explain the linker process and honestly it's just a mess to understand what the hell they are talking about, the problem I have currently with it, is that they explain too little, say -l does this ,-i does that, and here you have a god damn exercise with no clues what so ever, and not much development about it. The only drawback, and it was major, was that the labs were much more advanced than the routine programming examples and exercises in the book; I felt like I needed something in between. It keeps the focus on just building desktop applications. I'm working on a Linux server virtual machine, so I would have liked a more text-friendly lab. You'll learn how to think lik. My first linear dive with formalized, non-scripty computer science.
Customized device drivers are provided to speed the development of your software application. Every few chapters you will come across a lab that lets you apply what you've learned up to that point. The Headfirst series to this day is an immensely lovable concept. I still remember what i learnt 2 years after reading it because it is just that effective in helping people understand I read this book preparing for a little assignment for a course that gave a minimal intro to C programming and it served it's purpose really well. You'll learn key areas such as language basics, pointers and pointer arithmetic, and dynamic memory management.
The online version allows you to immediately compile code fragments to see their behavior, and the pdf version is easily read on your desktop, cell phone or tablet. Neither of these topics is of much use without the other but there is a focus on the core langauge near the beginning and more discussion on Libc near the end. C is a programmer's language. By practical, I mean it should help people to start writing their own software and getting involved in existing free software projects. If you have come to C in the hope of finding a powerful language for writing everyday computer programs, then you will not be disappointed.
Also, the labs assumed too much; the first required an Arduino machine to connect to, the second r This was a really good C book. Much better to produce a shorter book targeting the core language, i. The aim of this project is to produce a free C programming tutorial book with a very practical focus. Likewise, C programmers don't need to memorize every detail of C in order to write good programs. The other ones I looked at were overly dry. It is also arguable that learning to program is about logic and this isn't suitable for this sort of frenetic approach. .
When it comes down to it, most languages have basically the same kinds of features: variables, ways of making loops, ways of making decisions, ways of accessing files etc. Ever wished you could learn C from a book? Also, the labs assumed too much; the first required an Arduino machine to connect to, the second required a webcam that could talk to your C implementation, and the third assumed you're coding on a graphics-enabled machine. Its aim is to teach C to a beginner, but with enough of the details so as not be outgrown as the years go by. Fun and highly visual, this introduction to C is designed to keep you engaged and entertained from first page to last. Even a novice programmer should be able to read along and pick up the language. If you are a complete beginner then you are likely to not follow. This would be best for people who want to learn how to make desktop applications for windows based computers.